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May 2nd, 2012, 02:48 | #1 |
Support Gunner Battery Count
So, it may just be that my search-fu is weak right now, but I can't seem to find anything on battery count for SAW gunners.
I plan on running my RPK quite a bit this year, especially at Claybank and I'm just wondering how many batteries I should pick up. I'll likely be getting large types in the 4000-5000mah range. My question is this: For all you support gunners out there, how much battery capacity do you normally run through? Is 5000mah enough for a long game where you will be burning through ammo? Or should I just pick up two to be safe? Thanks in advance. *edit* By the way, I know the obvious question is "Well how much do you shoot?" but I typically shoot very little with my primary as it is a DMR-style setup and SAW gunning will be relatively new to me.
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Last edited by Greyhame888; May 2nd, 2012 at 03:16.. |
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May 2nd, 2012, 03:53 | #2 |
One might be fine. If you shoot a lot, bring two.
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May 2nd, 2012, 08:37 | #3 |
freakonleash
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I run a 5000mah and i have a 1600 mah nunchuck in a pocket of my bdu just in case somethin bad happen. You shouldnt burn a 5000 in a normal day game and the 1600 can be given to a teammate with battery problem ^^
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''I will support my team, with superior accurate suppressive fire, and make a lot of noise doing it! SAW operator moto '' |
May 2nd, 2012, 09:54 | #4 |
May 2nd, 2012, 11:29 | #5 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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ohhhhh ho ho ho
I just did a reading last year at claybank, and you may not believe the answer, but I swear it's true. I use an 11.1v 4900mah 20C LiPo, on a MOSFET, with an EF1300 motor, at 380fps and around 1200rpm. I use a high average of 400mah per 2500 round box mag I used about 900mah over 3 boxes of ammo Ya. Reasons for this ridiculously high efficiency rating; 1) LiPos, being able to provide all the amperage your motor needs, are more efficient than NiMH 2) MOSFET switch, saves a HUGE amount of energy by bypassing the analog V2 trigger (G&P 249s use V2 mechboxes) 3) Upgraded wiring, because you can measure a difference in ROF when you upgrade your wiring, it really does help. 4) EF1300 motor. The best ever made for airsoft, high torque, high speed, balanced, energy efficient, just all around amazing motor. Using a bad motor that's arcing or has a bent armature will drain batteries like hemi chugs gas. 5) Full auto. Lots of it. 30-100 round bursts. Full auto is more energy efficient than semi auto, especially if you're using semi auto with an active braking mosfet. Why? Because it's takes a hell of a lot more energy to start and stop(active braking) a motor than it does to just continue running. 6) Heavy ass gearset. Prometheus gears are heavier than most, due to using high quality steel, but they also carry a lot of momentum of their own, so it's easy to carry through full auto 7) Triple torque gears. That's right, triple torque gears with a max 1350rpm ROF. Higher torque gears means less torque on your motor, which means more energy goes to speed instead of torque. And it takes a lot of torque to get that heavy ass gearset going 1200rpm. Everything in my M249's mechbox is carefully chosen and specifically meant to maintain full auto, while putting a minimal amount of strain on the motor. |
May 5th, 2012, 00:26 | #6 |
Thanks for all the advice guys.
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