February 11th, 2007, 17:50 | #31 |
MrChairsoft
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I Agree with Zekk05
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February 11th, 2007, 18:37 | #32 |
Super Moderator
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I don't really care if someone uses a Cmag in his AR or whatever gun he has. As long as he uses only 100 bbs in the mag and can not reload it on the field.
Using a M60, M249 or M240, he'll get to load up with 200 rds in the gun and have a reload of 4 times. Each reload will again be 200 rds which will give him a total loadout of 1000rds. No sharing of his loadout to other players except if it's another M60,M249 or M240 and as long as the total does not exceed 1000 rds. Any other type of light MG (RPK, G36, G3s) will follow real steel mags capasity and will not be allowed to reload in the field. That is, you can carry as much mags as you want but no reloading the mags in the field when it's out. We are also going to be playing only with realcaps loadout soon. We're in the process of giving the players the time needed to equip themselves with additional mags.
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bruce: Team Bad Karma-(BK-05) : Special Battalion East-(SBE-01) |
February 11th, 2007, 18:51 | #33 |
As long as it isn't like the Knob Hill gunshoot...its milsim enough for me.
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YANHCHAN'S AIRSMITHING: AEG repair/Tune up/Upgrades V2/V3 mechboxes, rewiring/reconnecting. Ask not what your country can do for you; ask what you can do for your country ~John F. Kennedy |
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February 11th, 2007, 18:55 | #34 | |
Join Date: Dec 2003
Location: Waterloo, kitchener, guelph, mississauga, north east toronto
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well depending on the manufactuer of the LMG you may not be able to run low ammo amounts in the box mags (As Gryphon pointed out) and you may not even be able to run STAMAGs in them (The CA M249 will take a standard mag but the STAR M249 will not) Droc made a good point. it's about replicating the power.
If your going to run a game with ammo limits but allow for a SAW gunner then specific rules for them are in effect. Barrel length, ammo capacity and spare ammo capacity are the key factors I have used in the past. While up until recently having an LMG showing up on the field was rare a person with a Box mag(cmag or any other variety of high capacity mag) on a AEG made them a SAW. Now that cheap and reasonably effect LMGs are being fielded you can now limit specifically the fielding of the AEG with HICAP/BOX mags as SAWs. and just make the rules for the LMGs (CA/Star manufactuers being the most common).
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February 11th, 2007, 19:38 | #35 |
The point of Mils is to replicate real life conflicts and fire fights. A g36 with a C mag is capable of giving support fire. It has 5.56 stopping power and the ammo capacity of C MAG (beta mag) to lay out that amount of firepower. It CAN be a support weapon and CAN provide fire support, just be cause its main function wasn't intended for support like a SAW or M60 doesn't it make it just. The MG36 is capable of it, and as such a G36 is exactly identical minus the barrel length and integrated bipod. So? Its the same fucking gun! I dont think i need to spend my life savings to buy a huge SAW to just give my team the Essential Fire support we need, i am more than wiling to bend to the rules, but this is starting to get out of hand just because of something like classification. I am at the ver least investing in Drum mags (box mags) and a bipod to at least come into the ball park of support fire power. Im not just using hicaps and calling myself a support gunner i think i am in absolutely no wrong.
Bean, F3 is in trouble, you now own THE support gun and we have nothing, im not spending 800-1200 bucks to follow AAS rules. We need to make the game more like the real thing than more like game based on limitations and rules. |
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February 11th, 2007, 20:09 | #36 | |
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February 11th, 2007, 20:28 | #37 |
Captain Awesome
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i have someone or actually two people in my club who have the same view as you kg. i absolutly hate hicaps and cmag/drum mags fall under that. and so do the majority of our members, so that show we run it. your right about the g36/mg36 thing. why dont you get a k front end then youve essentially got an mg36. as i said before, thats what a member here did with his ak/rpk. i dont know if thats egsactly right but its a comprimise. if you want to be a gunner YOU should be dedicated to do it right. otherwise it just makes you seem like a poser.
but as it stands hearing your side of it, along with beans side, i dont see why you cant comprimise and mod your g36 into an m36 as i mentioned previously, and manage your trigger control. if you can show them you can follow rules with out haveing to be regulated youll both be happy. |
February 11th, 2007, 20:46 | #38 |
It is K model, im not using a C MAG. And i just spent 220 on a RAS im not spending another 150 making a MG36. We could usr Hicaps, but that totally ruins the experience, thus the CMAG which seems fair, i like them provided rules are in play. All the teams shouldnt have to invest in a LMG just because one player has an unstobblable heavy LMG.
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February 11th, 2007, 23:22 | #39 | |
Why not? Why shouldnt teams have to invest in an LMG? If you want milsim, do it right. not this mickey mouse bullshit. Having a support weapon in your squad gives you a huge advantage, and thus, it shouldnt be something that just anyone can go out and pick up. Replacing a SAW gun with an M4 and box mag ruins the milsim aspect of it all, 100% lame.
We have a rule set in MB, which, when combined with Op Specific rules, operates very smoothly and creates a very milsim-like environment. The only problem Ive ever seen arise from these is the MG36 situation. http://members.shaw.ca/axo/rules.htm Quote:
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February 11th, 2007, 23:38 | #40 |
I like your rule system but were not Keystone, MILSIM in the Maritimes is just starting to pick up steam, and we just cant buy an LMG. This is a counter measure to beans Super human M60. Anyways, real steel this G36 can be used. It qualifies under all rules, bipod, full auto, 5.56 caliber, limited supply Drum mag, burst and position restrictions, but the fact that it isnt Designed with LMG role in mind (essentially a 100mm barrel difference) it cannot be used, thus drastically turning the advantage.
Regardless, rules are being constructed between members of the three main Atlantic teams, Halifax Rangers, The Resistance and F3 contracting using this input and we will have it all sorted out. Thanks again. |
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February 12th, 2007, 10:44 | #41 |
The keystone rule set isnt used just for KS operations, its our overall ruleset thats used for All Ops and adapted accordingly. (not all our games have vehicles, and thus those that dont, we wouldnt bother with those rules). etc
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February 13th, 2007, 00:09 | #42 |
oh i know, i mean we cant invest in a LMG.
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February 19th, 2007, 17:50 | #43 | |
I know several people have issues with support guns.
The club I participate in ( www.utahcountyairsoft.org ) has a few rules we use. These rules are "prohibitive" in nature as we dont want every yahoo being a support gunner. When we play ammo limit games only support gunners can be unlimited (we have a no winding mags rule for ammo limit days). Also: only one in 10 can be a support gunner, have to meet regs below etc. In our club we have more than 150 people, only 2 (myself included) are QSS. I used to have an AUG HBAR and an MG36 and currently saving for an M249, other guy has an L86. (I know its long - but its our FAQ so bear with it . . .) Quote:
Last edited by Horse; February 19th, 2007 at 17:56.. Reason: more info |
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