December 12th, 2013, 12:23 | #106 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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December 12th, 2013, 19:20 | #107 |
I only ask this cause I have never been in a real cap game:
Would everyone just run low caps for their weapons, or are they loaded with the same amount of rounds that the real-steel equivalant would hold? If the latter, how are things settled when it comes to knowing/not knowing how many rounds the mag should be loaded with? Very true.
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December 12th, 2013, 19:35 | #108 |
How much sand CAN you fit in your vagina!?
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Real cap magazines are either 30 rounds, or within a few (2-5) rounds of their real steel counterpart for the most part. Magazines that hold more than this, are usually banned from use, or must have a physical block or pin to be fieldable.
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December 12th, 2013, 19:36 | #109 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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they do actually sell realcap mags that only hold 20/30/however many rounds you're supposed to have
otherwise load your lowcaps to realcap loads (like we used to do at scrims) someone at the game always knows, but a good rule of thumb is 30. Most firearms will have 30 round mags. Some will have 20 and some 50, and some 25, but mostly 30. |
December 12th, 2013, 19:41 | #110 | |
I have seen two systems. Either the player is responsible to know the realsteel equivalent and load according to that or the organiser decided on a fixed number for all the assault rifles, sniper rifles, LMG and pistols
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December 12th, 2013, 20:21 | #111 | |
aka coachster
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IMO, it's a little overboard/excessive to ban but if it works for you guys, run with it. lol Last edited by coach; December 12th, 2013 at 20:23.. |
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December 12th, 2013, 20:25 | #112 | |
How much sand CAN you fit in your vagina!?
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I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection... |
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December 12th, 2013, 20:26 | #113 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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I think lindz meant for realcap LEAGUES, not referring to the odd realcap scrim.
Otherwise it makes no sense to go spent money on a set of mags you only use twice a year lol Anyway the chances of a massive game in Canada that requires realcap mags is pretty slim, especially if you had to buy a set of mags to play =/ |
December 12th, 2013, 20:55 | #114 |
Hmmm...the idea to limit all players with a specific class of weapon to a specific amount of rounds isn't really all that fair IMO. I think it should be Specific to the weapon.
Yeah, maybe pistols to hold 15(ish) rounds...but I shouldn't have to load my P90 Low Caps with less ammo. I do like the idea of a certain amount of ammo per player (not too exceed a certain x00 rounds) and if everyone has the Low/real caps and the gear to field them then I'm down for that aswell.
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-Matt Last edited by slowbird; December 12th, 2013 at 20:59.. |
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December 12th, 2013, 21:00 | #115 | ||
aka coachster
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In "real" life, it happens all the time and not all rifles will have the same capacity. |
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December 12th, 2013, 21:10 | #116 | |
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I was simply commenting that I don't see that as being fair for real cap games. If I was playing an event and was told my low cap P90 mag with 50 rounds in it has too many rounds in it I wouldn't be impressed.
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-Matt |
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December 12th, 2013, 21:23 | #117 |
aka coachster
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I think 2 things are being discussed here. Real cap and ammo cap.
Real Cap - as in an equivalent to it's real world counterpart eg. M4 = 30 rounds; P90 = 50 rounds; M14 = 20 rounds etc... Ammo Cap - everyone is permitted to load to a maximum capacity per mag. I see the benefit in both but often do see more games lean more towards ammo caps where everyone's mags are loaded to 30 rounds and no more. The idea is that it levels the playing field and no one has an advantage over another regardless of what type of weapon you can afford or have working at the time. With a real cap game, where you're limited to what the real weapon would carry, you can get into arguments about what a particular weapon's maximum capacity is. Take an MP5 for an example. What is the capacity everyone is allowed? 15? 30? 32? 40? What about a 100 round beta box? Then there's the 60 or 100 round surefire mag for M4's. Last edited by coach; December 12th, 2013 at 21:29.. |
December 12th, 2013, 21:31 | #118 |
How much sand CAN you fit in your vagina!?
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Yeah, but a specific rule is a specific rule. I don't show up to WWII games with my carbine, I don't show up to woodland versus Cadpat in my multicam, and I don't show up to real cap games with a gun that doesn't have real caps available, or I don't have real caps for.
People's personal gear limit and/or budget is their sole responsibility, and not that of game organizers.
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I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection... |
December 12th, 2013, 21:46 | #119 | |
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This rule worked though it did not make consensus... the P90 was in the center of the debate and my intention is not to reopen the debate... I was just mentionning some people did it that way.
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Last edited by DrDoUm; December 12th, 2013 at 21:56.. |
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December 12th, 2013, 21:51 | #120 | |||
Ahhh....I am understanding more. So a "Real Cap Event" they would want actual "real cap" magazines and not just low caps loaded with the real cap amount of rounds.
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I don't agree with the practice of limiting players to a maximum capacity per mag regardless of the weapon they are using. Quote:
If that was the rule for an event I was attending I'd leave the P90 at home...and hopefully it was clearly explained before hand so I wouldn't be SOL when I arrived.
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-Matt Last edited by slowbird; December 12th, 2013 at 22:06.. |
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