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Old June 17th, 2012, 10:08   #46
Blackthorne
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Quote:
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Number of tangos per sq. meter? \
Coming...
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Old June 17th, 2012, 10:19   #47
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Two oddities that I've noticed:

1) "Remember me" might be set to a really short expiry time. I haven't had the site remember me between separate visits yet

2) I'm signed up for the TTAC3 game on the 22nd, however, I don't see it in my Events tab. Is this where the game should normally show up?
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Old June 17th, 2012, 11:05   #48
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Been messing around a bit. Some ideas...targeted at the avg player:
- create a 'kit list' template that hosts can select...and then add to
- email out that kit list to players a week prior to the event as a reminder/nudge to get their stuff together
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Old June 17th, 2012, 11:08   #49
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Quote:
Originally Posted by MaciekA View Post
Two oddities that I've noticed:

1) "Remember me" might be set to a really short expiry time. I haven't had the site remember me between separate visits yet

2) I'm signed up for the TTAC3 game on the 22nd, however, I don't see it in my Events tab. Is this where the game should normally show up?

I'll find out what the timeout is on remember me - what browser are you using?

My Events under My Ops-Center- legacy, that was Events you are hosting, need to remove that. There is a more comprehensive Event you are hosting/attending by choosing events on the left hand menu.
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Old June 17th, 2012, 11:10   #50
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Quote:
Originally Posted by m102404 View Post
Been messing around a bit. Some ideas...targeted at the avg player:
- create a 'kit list' template that hosts can select...and then add to
- email out that kit list to players a week prior to the event as a reminder/nudge to get their stuff together

We're going to start with reminding them that they signed up for an event....
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Old June 17th, 2012, 11:10   #51
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Quote:
Originally Posted by m102404 View Post
Been messing around a bit. Some ideas...targeted at the avg player:
- create a 'kit list' template that hosts can select...and then add to
- email out that kit list to players a week prior to the event as a reminder/nudge to get their stuff together
Now that is a good one... Recommended kit options, with an email to back it all up... No more showing up at games ignorant because you forgot what kind of goggles, full boots, no hicaps, ect required for the game you signed up for.

Great feedback guys!
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Old June 17th, 2012, 11:21   #52
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should be called the mom email...

"don't forget your gloves....did you pack an extra hat?" hahaha
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Old June 17th, 2012, 11:27   #53
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should be called the mom email...

"don't forget your gloves....did you pack an extra hat?" hahaha
LOL, when its a winter game though, hell yes... Email them and say a BDU coat is not sufficient, LUGS are not a good alternative to real boots, and a toque should be a freaking given
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Old June 17th, 2012, 11:42   #54
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I'll find out what the timeout is on remember me - what browser are you using?
Chrome
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Old June 19th, 2012, 00:21   #55
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Chrome
Fixed. Try it now.
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Old June 25th, 2012, 04:22   #56
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Hmmm... it's interesting that we can use poorly worded rulesets from everyone else. Kinda makes it hard when adding an even to select your own rules.
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Old June 25th, 2012, 09:20   #57
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Hmmm... it's interesting that we can use poorly worded rulesets from everyone else. Kinda makes it hard when adding an even to select your own rules.
Yes you are right. Our developers haven't gotten to cleaning up the crowd sourced stuff yet.

I also agree there should be a separation between the crowd sourced stuff and your own personal rules sets.

We will get on it today.
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Old June 25th, 2012, 12:28   #58
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Why not allow the game op to create a rule set they can save. If they post multiple games it's likely they use the same rules.
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Old June 25th, 2012, 12:44   #59
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OPS-Center AAR

I have now run 2 events using OPS-Center as the event management tool, ( rather than the ASC Forum)

As an early adopter I get to ride all the rapids .. and hit all the bumps. and there have been a few.. but really very few.

I have found that OPS Center has simplified my life as a Game host, the hallmark of good software is , does it actually make a task easier and free up time for other things, and the answer to that with respect to OPS-Center is an unqualified YES.

As a game host the largest aspect of managing an Event before the day is dissemination of the game details, the rules and the establishment of sides and factions.. then it is the daily management of a growing game thread as people post in , out, sideways and you have to plow through posts about all kinds of things to cull out the people who have indicated they are coming from the people who are just chatting about the game in the forum thread.

With the direct link to OPS-Center from the Forum page people can see with one glance the main details regarding the game and then can click to go to OPS-center.. I don't have to waste time editing the first post of the game thread every day.. again another time saver.

OPS-Center permits me to create the game, set the rules , provide a map to the field and it self manages the sides and factions, players post in , and out as they want and the list is automatically updated..

I intend to manage all my events through OPS-Center, because in a word it works and it saves me time.

If you host games you have to get on OPS-Center, once you do.. you will wonder how you got on without it.

I'm looking forward to more features and refinements on OPS-Center as more people adopt it.
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Old June 25th, 2012, 12:45   #60
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Why not allow the game op to create a rule set they can save. If they post multiple games it's likely they use the same rules.
Yes, I agree. The rules section has become very congested. It will be cleaned up and a slightly more efficient system implemented moving forward. Dont see it as a negative to Ops Center, see it as an idea, that if tweaked a bit based on feedback like this, will be a huge asset once we work with it.

I can see that working, each host being able to soft load in their rule sets, each game, and having it database'd. Give permission for your rules to be used by any host, or keep them solely to yourself, like ones that are field specific.

The plan was always for the host to have to go through, and manually pick the rules that apply. I never liked the "choose-all" feature, as you will get a broad set of rules, that may not apply to your game.

It will be worked on, and re organized for the better, very soon.

Thanks guys, great feedback and ideas and keep them coming!
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