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Old February 3rd, 2009, 15:17   #16
KND
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it's NOKIA N73

Hope it will come to NOKIA user soon.

Thanks man.

Keep us update


Quote:
Originally Posted by smith View Post
Actually, it's only iphone and Windows Mobile that got lucky, blackberry has to wait a bit longer. And by the looks of it WM will be out first because Apples having a seizure of some sort.

What model Nokia?
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Old February 3rd, 2009, 15:28   #17
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Code wise it looks like it shouldn't be too hard.

I'll pull the SDK for the Nokia OS tonight and see what's what. You'll have to beta test it for me, i will only be able to rely on the emulator.. or maybe i should expense a few unconnected phones (nokia, htc touch, etc) for development heh.
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Old February 3rd, 2009, 15:39   #18
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I will surely test it for you all for all NOKIA user on ASC.

For NOKIA OS is kinda complicated because the OS on my NOKIA S60 N series is different from the regular NOKIA S60 regular series. so basically, all app from regular S60 series, won't work on S60 N series. I hope it help you but if not, just ignore. I'm so noob to phone software. The only software that I have on phone is dictionary English to French. That's all.


Quote:
Originally Posted by smith View Post
Code wise it looks like it shouldn't be too hard.

I'll pull the SDK for the Nokia OS tonight and see what's what. You'll have to beta test it for me, i will only be able to rely on the emulator.. or maybe i should expense a few unconnected phones (nokia, htc touch, etc) for development heh.
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Old February 4th, 2009, 13:20   #19
smith
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Windows Mobile version is 99% complete, including some extra conversions that aren't in the iPhone app.

Still waiting on apple to get their act together for the iPhone app. It's still approved, but they've got their thumbs up their butts in regards to part of their backend contract system.

All that's left for the WM5 version is putting an icon in, and tossing in the distance calculator equation. I'm too lazy to figure out the math again so i'm waiting until I get home so i can check what i did on the iPhone

WM5 ver will be up sometime after dinner, check this thread for the location of the CAB file.
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Old February 4th, 2009, 13:36   #20
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It can often take 2+ weeks before an app that's approved makes it into the iTunes store. The Facebook 2.0 app was approved by Apple in late August. It was over a month till they made it available for download.
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Old February 4th, 2009, 14:25   #21
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Originally Posted by Crunchmeister View Post
It can often take 2+ weeks before an app that's approved makes it into the iTunes store. The Facebook 2.0 app was approved by Apple in late August. It was over a month till they made it available for download.
They've actually gotten better, which means they probably hired more staff.

The app itself is has gone through and passed the approval stage, it's an administrative problem on their end with the distribution contract (which is basically a "click yes to agree" license like your standard EULA that comes with most programs you install on your machine).
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Old February 4th, 2009, 18:44   #22
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possible to have this on the Samsung instinct? :P
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Old February 5th, 2009, 00:04   #23
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Hah i'll have to start a thread just for requests.. dunno about the samsung, will have to look into that.

OKAY, if anyone wants to "Beta" the Windows Mobile 5 (.NET 2.0) version it is available HERE

I can only use the windows simulator at the moment, though i've stolen an HTC touch for alpha testing once or twice. You should get an FPS Calc icon in your Programs menu. It'll probably be a empty white page icon, unless the icon magically worked. Again, can't verify that at the moment.

I've gotta get around to expensing myself a HTC touch or similar device, maybe next week.

Any problems with the app, lemme know and i'll tweak the code.

Last edited by smith; February 9th, 2009 at 16:03..
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Old February 6th, 2009, 17:28   #24
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Verified from my own iPhone, airsoft FPS calc is on the store.

I'll be putting out an update ASAP with new icon and some UI improvements.
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Old February 6th, 2009, 19:07   #25
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Smith. I just tried to download your app but cannot since it's for the iPhone only. Is there any way to open it up for the iPod Touch?
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Old February 6th, 2009, 19:24   #26
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Argh, freaking apple. Ya i will update the product profile. Theres a few administrative things i have to fix that went weird when they put it up. Title is wrong too (they used the long version for some reason)
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Old February 6th, 2009, 19:42   #27
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Quote:
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Argh, freaking apple. Ya i will update the product profile. Theres a few administrative things i have to fix that went weird when they put it up. Title is wrong too (they used the long version for some reason)
sounds good.
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Old February 6th, 2009, 20:11   #28
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Updated, may take a few minutes. It was set as iPhone and iPod Touch (2nd gen). Coach i imagine your on a first gen touch? Gimme feedback asap once you've managed to run it, if it crashes i'll have to switch it back and give you a custom build. You don't have to have a jailbroken phone, i have special licensing as a developer.
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Old February 6th, 2009, 20:19   #29
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Sweet

Quick DL too.
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Old February 6th, 2009, 20:20   #30
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Quote:
Originally Posted by smith View Post
Updated, may take a few minutes. It was set as iPhone and iPod Touch (2nd gen). Coach i imagine your on a first gen touch? Gimme feedback asap once you've managed to run it, if it crashes i'll have to switch it back and give you a custom build. You don't have to have a jailbroken phone, i have special licensing as a developer.
yes, I have the 1st gen. considering getting the 2nd gen in the near future. got this one free with my macbook purchase and I have a friend that might take this one for $100.

hasn't updated just yet but I'll give it until morning. I'll let you know how it works. I've had good success with apps that people claim to crash all the time on them. most times it just takes a reboot.
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