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Old August 1st, 2007, 21:41   #16
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The one on the left is kinda ugly....
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Old August 1st, 2007, 21:42   #17
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herr barron,

NO comment.

kruk/dexter
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Old August 1st, 2007, 22:10   #18
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Don't mind it, in fact I kinda like it. It definately has a unique look to it and I'm sure it wouldn't do too bad a job in the woods.

Bookmarked your website for further browsing.

Thanks Kruk,
-Dr.
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Old August 1st, 2007, 22:15   #19
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It's wierd... not sure id buy it but you might have something going there.
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Old August 1st, 2007, 22:19   #20
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I really do not see the resemblance between Multicam and this digital pattern...

Firstly, it looks like you ommited the green colour from the multicam. Secondly, the colour ratio is all wrong; you've got way too much white and brown, not enough tan and no green. White is a minimal colour in Multicam but it is predominant on your digital pattern. Finally, I feel that the digital pixels are too big to be as effective as they are on standard digital patterns.

I'm not trying to flame you. Rather, I'm trying to provide some constructive criticism.
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Old August 1st, 2007, 22:52   #21
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Quote:
Originally Posted by krukspec View Post
herr barron,

NO comment.

kruk/dexter

Heh Heh, are you telling me NOT to comment? Or is it that you have nothing to say about my absolutely BARBARIC and uncalled statement earlier?
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Old August 1st, 2007, 22:55   #22
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Heh Heh, are you telling me NOT to comment? Or is it that you have nothing to say about my absolutely BARBARIC and uncalled statement earlier?
It's probably because you showed some uncertainty as to which was the digital.

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If the one on the left is supposed to be the digital one thats disgusting, the other one I doubt is the digital..... I guess I was expecting something like what the cat posted.
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Old August 2nd, 2007, 00:13   #23
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Digital? Isn't pixellation a key element in the overall effectiveness of any digital pattern? I am sorry, but the example on the left is more like Lego Multicam.
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Old August 2nd, 2007, 00:18   #24
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Innovation is always welcome, but this doesn't look like multicam. As for being digital, it looks like the digital zoom is on. VERY ON!
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Old August 2nd, 2007, 01:18   #25
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herr baron,

comments are always welcomes bro, this the only way we could further improve our products.

we appreiciate your opinions but that the result of our first productin experimentinf multicam .

we never get flamed here here at krukspec guys, we even love when you comment on our stuff.

so it means you guys are monitoring our product line, again thankyou and we ahave alot more to show you...

i like that...LEGO multicam

wait for my other patterns
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Old August 2nd, 2007, 01:22   #26
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Is there any way to downsize the pixels? Im sure it wouldn't look half bad from further away but I was thinking of something along these lines:

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Old August 2nd, 2007, 01:25   #27
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if CAT showed this to me before we start printing, we could have done it but lets try it on the next RUN...
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Old August 2nd, 2007, 01:34   #28
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Hehehe lego cam..

Anyway, Dex, if you can make a BDU that's up to par with issued gear, and in a less magnified pixel, I'm sure some of my team members would buy .
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Old August 2nd, 2007, 01:51   #29
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here the other patterns im telling you guys, what can you say?



font view ( still has no name)



back view ( we call call desert stalker)
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Old August 2nd, 2007, 02:28   #30
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I'd have to say personally I like B a lot more then A. If A's pixel groups werent as large as the multicam ones it'd be great as well.
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