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Tactics, Techniques and Procedures

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Old July 16th, 2009, 20:26   #16
Duckman
 
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Originally Posted by wildcard View Post
Nothing like a 6 shooter nade launcher loaded up with co2 rounds to motivate noobs to move up!............"you in the front move your boys up or I'll neuter you from behind".....come on Boys push that shit!!!"
AMEN!!
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Old July 16th, 2009, 20:44   #17
wildcard
 
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Originally Posted by Brian McIlmoyle View Post
You have the "cave dweller"

Who insists on diggin in in the deepest darkest corner they can find... Often with no possibility of changing position with getting killed...

But still .. you find them... running to the deepest dead end they can find..
That's what madbulls King grenades are for especially when they are rigged for co2........."say hello to my little friend"
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Old July 16th, 2009, 21:54   #18
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[POLL]

Paralyzed newbs are:
  • An opportunity to demonstrate proper tactics that work █ 2%
  • An excuse to work out your FullMetalJacket Drill Sergent wet dreams ████████████████████████████████ 98%
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Old July 17th, 2009, 01:25   #19
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Originally Posted by DonP View Post
[POLL]

Paralyzed newbs are:
  • An opportunity to demonstrate proper tactics that work █ 2%
  • An excuse to work out your FullMetalJacket Drill Sergent wet dreams ████████████████████████████████ 98%
Touche.
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Old July 17th, 2009, 01:56   #20
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Originally Posted by cbcsteve View Post
What is a Bunker Noob?
When I started hosting a few games I quickly noticed the signs of what I call a bunker noob

- Sits at the spawn most of the game
- Tries to shoot people from sitting at spawn point
- Deaf to the command "Move up", "Clear it out", "Watch the left"
- Has a personal perimeter that he/she will not cross

At worst
- Gloats being the only one left alive (thats cause you hide in a corner)

How do you deal with them?

Playing at TTAC helped bring some good tools to teaching bunker noobs whats what. And its called Close Quarters Pain. They don't want to move out of the spawn point, well then teach them with pain by getting all your friends to storm their position.

Most likely one or two of your buddies will get hit but 4 vs. 1 with constant fire up close is a great teacher.

When I was at Defcon Paintball helping out new joiners get their feet wet in Airsoft and after 3 games of them not listening to me saying move up. I would swtich teams and run all the way to the other end to give them a nice surprise. 330 FPS Hicapa to the ribs or ass is a great close quarter pain teacher. Eventually they learned to take a more forward positions to take me out and soon they used their legs to finally get out of the spawn point, yay!

I found yelling at them may not work all the time, but shooting them works best, then after they moan and groan tell them why they are in pain and what to do next time, provided they come back again....
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Old July 17th, 2009, 03:03   #21
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Originally Posted by multitech View Post
The Russians in WWII would send their soldiers out, with a machine gun facing them to keep them from turning back!!
I can begin seeing "Airsoft Comissiars" with M249's shooting those who refuse to charge.
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Old July 19th, 2009, 13:33   #22
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Instead of all the experienced players taking off in a squad, split it up , grab a noob and take them with you. I find if an experienced player says "come with me, stick like glue" they'll usually follow you to the gates of hell, talk them through it.
Players cry about noobs not maintaining MED's and blind shooting, and you are all talking about lighting them up like christmas tree's, WTF?

Last edited by Malice Army; July 19th, 2009 at 13:36..
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Old July 19th, 2009, 13:37   #23
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Originally Posted by Malice Army View Post
Instead of all the experienced players taking off in a squad, split it up , grab a noob and take them with you. I find if an experienced player says "come with me, stick like glue" they'll usually follow you to the gates of hell, talk them through it.
In order to do that you need to find n00bs who are actually willing to listen to you.

Most noobs I encounter are more apt to try and tell me I'm doing something wrong (or shout at me when I'm trying to sneak up on someone to remind me of MED or some shit) than they are to take my advice.

Having said that, I'm not a great player and I know I'm not.. I play the game how I like to play it to have fun.. which more often than not results in early death
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Old July 19th, 2009, 13:59   #24
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Originally Posted by Malice Army View Post
Instead of all the experienced players taking off in a squad, split it up , grab a noob and take them with you. I find if an experienced player says "come with me, stick like glue" they'll usually follow you to the gates of hell, talk them through it.
Players cry about noobs not maintaining MED's and blind shooting, and you are all talking about lighting them up like christmas tree's, WTF?
That usually does not work out as perfect as you think, I agree with Kalnaren sometimes it can be the death of you, but you do it anyway to get their feet wet

Most of the time you have a 50/50 chance that you are paired up with someone who is brave enough to get off their ass and into the action which makes up for lots of laughs and fun. Yelling at sitters ain't gonna do much.
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Old July 19th, 2009, 14:19   #25
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I find that most new players are afraid to get hit. Why? Because they have thought about nothing else but the pain since arriving. So they dwell on what it will feel like and eventually build it up to the point they won't move from cover. The solution is simple. Take them aside and put one in their chest from 30 feet away. Let them know that while it may sting its not the end of the world being hit. Some will still be afraid, but those are the ones that won't come back anyways. You also have to talk to new players in a reassuring manner. "Hey wanna do something fun? When Bubba and Lee move up and the other team fires and gives away the position we are gonna go in from the side and take 'em out"
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Old July 19th, 2009, 18:42   #26
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mix and match

We ususally take Noobs and mix them with experience at the farm to make sure all can learn stuff. I learn stuff from every player new or old.
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Old July 25th, 2009, 00:33   #27
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We play with the buddy system... When we get new people out, we put them with someone they click with. The will work as a team for the evening, and by the end of it usually you get a feel for how the guys are. Generally they get hit a few times from far away, watch the bb bounce off them, realize it doesn't hurt that much, and have a great time.

Generally though, new guys do tend to hide and not move.
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Old July 25th, 2009, 01:00   #28
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I see these kinds at every game I go to. Guys who hang back from the front because they're afraid of getting hit!
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Old July 25th, 2009, 01:11   #29
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I have grey hair so people think I'm old and experienced so they tend to follow easily.
fools.
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Old July 25th, 2009, 01:44   #30
Assault Pioneer
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Give em a really fuckin big gun.

A top M60 is more than enough to spurr their cojones into growing in proportion to the weapon at hand, dont put those guns at the rear, hand em to the recruits! send em forward and watch them go down in a blaze of fuckin heroic glory!!!



and make sure you video tape it cause its really funny
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