|
|||||||||
|
Home | Forums | Register | Gallery | FAQ | Calendar |
Retailers | Community | News/Info | International Retailers | IRC | Today's Posts |
|
Thread Tools |
November 26th, 2011, 13:31 | #16 |
Banned
|
Radio hacking sounds like a dumbass thing to do and doesn't belong in airsoft. Go elsewhere with this nonsense please.
|
November 26th, 2011, 13:33 | #17 | |
Quote:
It's already done in the field. Adapt or die. |
||
November 26th, 2011, 13:37 | #18 |
Banned
|
Not crying, just speaking up against the promotion of cheating in a hobby that relies on honorable play in order to have fun. If you have a problem with that sucks to be you. I don't need to adapt and I certainly don't intend on dying. Troll elsewhere.
|
November 26th, 2011, 13:51 | #19 | ||
Tys
|
Quote:
Quote:
The reason that's put out there is to accomodate everyone playing, and that's a good thing. If it's not said up front, and you're wondering about it...then the time to ask is at the briefing. |
||
November 26th, 2011, 13:59 | #20 |
formerly pivot
|
If it's part of the game and everyone knows about it before hand fine, but if it's not agreed upon, it's cheap and it sucks.
It's bad enough getting airsofters comms to work when everyone is trying. Putting a fly in the ointment will just make players have a worse day of airsofting. |
November 26th, 2011, 13:59 | #21 | |
Banned
|
Quote:
Thanks for that. |
|
November 26th, 2011, 14:12 | #22 |
If anybody starting screwing with comms during a game I would throat punch them.
Most games big enough to make use of radios have set frequencies for each team and admin/safety. If people start flooding comms to disrupt them... well the admin won't be able to get a hold of Team leaders/etc and you're risking a safety issue. As for Radio VP... Screw all the technicalities and proper radio grammar; the MOST important thing is to speak clearly, slowly, and succinctly. You need to get out as much information as possible in a manner that EVERYONE understands and in a timely fashion. The specifics of voice procedure only matter when you start being part of large organizations, and people you have no familiarity with. 99% of the time my VP ends up like "Hey, Jay, We're clearing through the ridge now, hold down the left flank" "Sure, got it". As far as I'm concerned, that's totally acceptable. The problem arises when people say things like "Hey, I need you to move your guys to that tree". I need to know who you're talking to and which tree you're talking about. Master THAT skill and the rest will come easy. |
|
November 26th, 2011, 16:03 | #23 | |
Tys
|
Quote:
What I'm saying is that if it's stated, Don't Do It...then that's one thing. If it's not...then it's not. If in doubt...ask game admin (and do it at the briefing when everyone's there). There's regularly games here where we have codewords and such so interception of our comms is not such a big deal...sometimes we run codewords/timings/procedures to rotate through secondary/tertiary comm channels to. Having someone transmit endlessly to "jam" our comms is commonplace...we usually just jump frequencies. Someone will always be on game control channel for safety/etc...either they'll have two radios, a radio that can monitor two channels at once or else they'll buddy up with someone on the team channel so they can be in the know. To that end...I think that's what Shelledpants meant by adapt or die...he's just a prick though on the weekends |
|
November 26th, 2011, 16:41 | #24 | |
Quote:
Last edited by Righthook; November 26th, 2011 at 16:45.. |
||
November 26th, 2011, 20:37 | #25 |
and theres always a separate game control channel so if some douchehole decides to jam THAT frequency.. then theres an issue.
__________________
WHISKEY-13 |
|
|
Bookmarks |
|
|