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functional Flashbangs for airsoft?

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Old July 8th, 2008, 14:01   #31
djbordie
 
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who ever wants to buy those flash balls, im in for 1 or 2.
ill chip money, just dont have a CC right now...
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Old July 8th, 2008, 14:03   #32
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Originally Posted by djbordie View Post
who ever wants to buy those flash balls, im in for 1 or 2.
ill chip money, just dont have a CC right now...
lulz, I'm in Bermuda till late August, and my CC doesn't work for PayPal (which is the only option for the bright-strike site). I'll chip once I get back, if someone wants to hold a set for me.

... hold... my balls?
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Old July 8th, 2008, 14:04   #33
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Originally Posted by Maverick0 View Post
Yeah, that's essentially what I had in my head, except that it had 6 flash bulbs (up, down, left, right, front, back) so that no matter how it lands, it's always as effective. My idea would probably be a little bigger than those things though.

Reading up on those balls, they are weighted in the bottom and always finish rolling light side up. They wobble when they roll too, added distraction.
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Old July 8th, 2008, 14:44   #34
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Originally Posted by Ibby View Post
Why not just use bear bangers? I forget the company that made the ones I used to use in the woods, but they were essentially a lower powered flashbang. Nowhere nearly as bad as a Tflash, but more than enough to give you a startle. They flashed a bit and everything. They're nice and small, and unlike those comical homemade grenades I've seen you don't need to tape a Bic lighter to your chest rig
Just take note of liability issues. If someone gets hurt, the user and the field owner/operator could be held liable for any damage to person or property.
I don't like using the real things even at work. I once got a front row seat to watch a professional doorkicker lose his entire hand to one. Picking up the pieces was pretty gross.
These sound promising.

Edit: Look up some Youtube vids for bear bangers. YouTube - bear banger
They detonate like, fifty feet away from the ignition point and this guy's mic is still ringing! I wonder what happens if they're fired at a wall instead of open sky. Detonate on impact? And finding the decibel level of these things would be handy. Not on Wikipedia...

Edit #2: Aha. A whopping 115dB. http://www.macecanada.com/canada/wil...rbangers15.htm
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Old July 8th, 2008, 15:20   #35
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Originally Posted by cloves View Post
don't Eropean skirmish sites use all kinds of simulated pyro
Simulated? I've seen videos of Swiss (I think is was Swiss) airsofters playing along side fireworks (nothing like an explosion over head to get your goose going). I know pyros (smokes and flashbangs mainly) are commonly used in UK games (or atleast they used to be). I know of pyro manufacturer fanboys in the UK. Sounds like good times across the pond.
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Old July 8th, 2008, 16:02   #36
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I don't know if the fireworks restrictions are as loose wherever you are but I live in central B.C. and fireworks are easily accessible, look for ones called "sonic bangers" they sound like bear bangers, actually just like the above posted link, need a lighter though, launches an airborne banger about 250'. They cost about a buck each. I used some at out last Milsim and it added more depth to the game. Of course you don't launch it AT people or detonate it close proximity to anybody. making a bang that loud would probably cause some damage.
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Old July 8th, 2008, 17:00   #37
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ahhh ok, paypal

ok heres the scoop.

who ever wants some of these i can do paypal.
providing they ship to canada.
i can do local pickup or whatnot, thinking of grabbing 2 packs so 6 ballz...

send me a PM if you want one or two.
these will be fun for indoors for sure!
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Old July 8th, 2008, 17:14   #38
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http://www.brite-strike.com/

They are listed on this site as "Tactical Balls."

I've already got a set of those!

Oh geez, they even have Tactical Balls t-shirts. Must ... resist!
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Old July 8th, 2008, 17:18   #39
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how are they? before i buy...
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Old July 8th, 2008, 17:25   #40
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http://www.xdtalk.com/forums/xdtalk-...ion-balls.html

That is the best review I could find. If you do get some could you please post a review? My MasterCard is still keening out to me to get a set....
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Old July 8th, 2008, 17:52   #41
djbordie
 
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thought you already had some???
says your previous post,
if its paypal i can do, if its CC i dont have one atm...
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Old July 8th, 2008, 17:54   #42
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You missed the point of my tactical balls joke.
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Old July 8th, 2008, 18:01   #43
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seems ok, but they don't seem to be bright enough, I'm still waiting for somthing that will emitt a much brighter light for a split second along with a load enough noise to make the baddies jump. This is the right direction though.
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Old July 8th, 2008, 18:06   #44
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The closest thing we have to flashbang is Airbang fireworks put into a grenade type container that won't send shrapnell around. It produce a bang powerfull enought to make people in a small room disy and possibly hangry/hurt.

IMO, you can't have a safe flashbang to be used with unprotected people. The reason a flashbang is used, is to desorient, not to make a cool POP sound and a flash.

Unless we are playing a game with a lot of roleplay involved, I'll never pretend to be desoriented by a weak flash and quiet pop. I prefer to fear the Airbang grenade and wear hear protection. That's why I bought Peltor soundtraps.
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Old July 8th, 2008, 18:27   #45
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Originally Posted by Disco_Dante View Post
How did it blow his hand off? Did he hold it too long or was it a malfunction?
He held on to it too long. Very, very nasty crap. I have seen them malfunction also. An operator had two in his pants cargo pocket and one went off accidentally. Luckily the other did not. Took a chunk out of his leg. Once again I'd like to warn all these young folks about the dangers of pyrotechnics. THEY ARE NOT TOYS like your guns are. Explosives mean business, and when something goes wrong with them you generally don't wind up laughing about it with your chums after the game. And again, there's liability involved.
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