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Old September 4th, 2006, 12:13   #28
Curmudgeon5462
 
Join Date: Sep 2006
Location: North Carolina US
spiesandmercs.com zombie variant (comming soon to site)

Your zombie game sounds fun, ill have to try it at some point.


We developed a zombie variant for the spies and mercs gameplay(spiesandmercs.com), and in it we use a barn at night, and all people but 1 start out as unarmed civilians. the civilians go to a point about 50 yards from the barn and wait. the zombie before the game starts takes 3 guns with flashlights and weighted backpacks with glow rings on them (crazy ironic that you use them to) and places them throughout the barn (not necessarily hidden) then sets of a sound to signal the game has started. We use an air raid siren playing on loop (10 minutes of silence, then siren goes off again) on an mp3 player. You will know why it loops later.

When the siren goes off, the zombie must go to his respawn point (usually 50 yards outside the barn oppisate the human spawn) and the humans all run to the barn to find weapons as soon as the siren sounds. Chaos insues. If the zombie is shot he goes to his respawn point and comes back. If someone is taged by the zombie, they are "infected" and as the next siren starts to wind down, they must turn undead. Now remember that an infected human does not have to say if he is infected, but can deny it and turn then tag everyone he can before being shot.

Once anyone dies, by being shot, they go respawn as a zombie and the horde grows.

Humans lucky enough to find guns should protect unarmed civilians to reduce the number of zombies, but doesnt have to.

We use the glow rings a little differently than your game, if an armed civilian gets the glowring pulled off of his back by anyone (including humans) he becomes instantly infected and drops his gear then starts taging people.

In the end, everyone dies, but thats part of the whole zombie appocalypse mistique dont you think?

So that humans dont just hide, or imitate zombies to live, they could use glowsticks to if you want.

Remember, anything goes so armed civilians can when infected start shooting everyone, unarmed civilians can pull glow rings, anything can happen.

This sounds complicated but that adds to the suspense of the whole thing, You dont know who to trust, you dont know if a mercs going to freak out and start killing everyone, you dont know where the zombie is at, and especially unarmed civilians freak out and spew vulgarities the whole time. EXTREMELY INTENSE GAME.
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