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Old December 24th, 2005, 12:57   #12
zero delay
 
Join Date: Jul 2002
Another capability they have is as Anti Vehicular mines, with another attachment they can be converted to fire low velocity Nerf vortexs or the specialized 50mm mortar/AT-4 marking round that leaves a dinner plate sized splatter mark using either watersoulable pigment or Dry powder. Used in that fashion they can be riged up with the presssure switch, comand detonator or another elctronic component that uses an invisable beam to act as a trip wire, the only draw back with the electronic tripwire is that the span is limited to about 30ft and it is time consuming to set up.

Each unit also has a decal aplied to the mine that details the deployment sequence thoroughly so players unfamiliar with them are able to use them quickly and effectively, which also reminds that for a bit more $ $ (15) I can add a anti-tamper circuit to the mine which will detonate it if it i disturbed by the opposition after it has been armed, a handy feature that will keep the enemy from turning the mines 180degress into the user's defencive postions if they are discovered. The anti-tamper circuit has a status LED installed that indicates whether the tamper circuit is charging the firing circuit, so you dont have a unintentional ND (negligent dishcarge) accident while deploying the mine.
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