It takes alot of time to be an effective milsim player. That's probably what kills it the most. People don't have the time to put in or the inclination to spend the time and money that they need to be effective for extended games, perhaps under less than ideal conditions.
What we as game organizers need to do is to blend milsim and skirmish games together so that skirmish players are used as regular troops and the milsim dudes are used as spec ops. Maybe the milsimers start their ops 8 hours earlier in the middle of the night and carry on the detailed missions in paralell with the skirmish players during the day. The skirmishers can treat their completed objectives as the end of their game where they can return to base to refit, rearm, have a drinkie, poop, whatever while the milsimers are charged with staying in field completing their objectives or chilling at an FOB all the while maintaining game continuity. They would operate much the same as they do in the real world. It would be a good way for skirmishers to play within a milsim, but not have to jump in neck deep.
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