2 somewhat recent games come to mind when I think of the "sound of the game"...
1. TTAC3 firefight night. Small group of good guy...around 8-10. Everyone but 1 person had a GBBR. What a racket when the shooting started. The "I know where you are" was reversed...the ultra quiet (seemingly) zip-zip of the only AEG was a dead giveaway and like a homing beacon for drawing fire.
2. FTF's battle of the 30. A LOT of guys had GBBRs out for that one. It's a real cap, ammo limited game anyways...so that fit the bill perfectly (cause it does stink when, with a 10 mag loadout, one person has 300rnds and another person has 1200rnds). The noise of little firefights out in the bush was great...you could tell that one patrol had gotten bumped by another. AEG's end up being very "silenced" at distance...no so with a GBBR. C3SK's WE M14 GBBR was very distinct....it has a very different clack/clank sort of sound compared to others. And when you're firing out from your skirmish line and there's a rattle of noise from everyone...it delivers a Je ne sais quoi to the game. Downside is...you tend to get lost in the sound...I couldn't hear a buddy calling hit because of a comms earpiece in one ear and a GBBR rattling off in the other and over shot him.
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