Thread: Hi-cap mod
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Old March 17th, 2010, 11:28   #10
m102404
Tys
 
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Join Date: Apr 2006
Location: Toronto
Mids are the best compromise (for me). For games that don't have ammo limits aside from no-hicaps....a mostly full mid works well. For ammo limited games we just short load to 33-35 rounds if that's what the rules are.

A point system for mags works well for mixes of stuff if you're trying to balance the ammo capacities.

For example:
You get a total of 15 points max.
Hicap = 15 points (300-500rnds)
Real cap (30) = 1 point (15 x 30 = 450rnds)
Low cap (31-70) = 2 points (7 x 70 = 490rnds)
Mid cap (71-120) = 5 points (3 x 120 = 360rnds)

A little off here or there...but not too bad. Just raise or lower the total point allowance to suite the game.

Tys
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