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Old February 11th, 2010, 14:41   #26
m102404
Tys
 
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Join Date: Apr 2006
Location: Toronto
I played the first night game there. Freaking cold, freaking dark. But a jaw-dropping wow...

The place is pretty big considering that all the buildings are "habitable". i.e. you can burst into a room and not be elbow to elbow with the guy that's in it. I was up on the 2nd floor of one of the stand alone buildings and there was about 5 feet between us as we were covering different angles.

The buildings are extremely well made. Not half-assed rickety things like some other places. And it was still under construction at the time.

The sight/kill lines are very, very well thought out. You can get into a position to cut a corner and pop a guy somewhere else that'd be very hard to get to otherwise. It's not easy to stay static and just snipe all day long....if your enemy is thinking, they'll get you.

Not the boring right angle grid, although the photos seem that way. You can't be behind an alley and shoot the length of the field. One-two houses at the most.

We did a couple of attack/defend hostage sets where the op-for was in the big building at the end. Defended position, high ground, open "road" in front...you'd think that it would be a snap to defend, but it wasn't. Neither was it to attack. Lack of long sight lines was a real factor to deal with...it was far from shooting fish in a barrel. You had to be constantly moving around (1st floor, 2nd floor, inside, back of building, etc...) to put a complete picture together and defend it well.

The first attack succeeded...we pushed down the right side and entered the ground floor. Shot the hostage by accident...but that's a different story.

The second attack (we switched up) failed to breach...but the kidnappers were barely hanging on. We were swapping guns, sharing mags and basically down to nothing and just ran out the clock. Another push or two and we were done. If there weren't medic rules in effect we would have been toast in about 15min.

And I think that night we had 25-30 people. It would have been really frustrating if everyone just hunkered down in a room and shot out of the windows. So that's where your game play rule/objectives come in.

Large two story heated staging building...locked and screened access...sturdy buildings/doors/windows/ladders. Thought out sightlines/killzones and "safer" areas.

Not having built anything like this myself...I can't really imagine how much money Will has put into it so far...but it must be more than one bucketload of cash.

If that's not what you want in an easily accessible CQB environment that's outdoors, WITH an owner who is welcoming and open to airsofters..who are in general dirt adverse, cheap, rowdy, elitists, and who demand a lot of coddling and ego stroking...then I don't know what would be good enough.

Tys

Last edited by m102404; February 11th, 2010 at 14:46..
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