![]() |
What do You want in a Field?
I usually receive various comments from people who have played at my field about what they would like to see and so forth but I have never really put the question out there to see what the general consensus is to what players want on a field. So ... with that said I will ask the question.
What would you as players like to see on a field and why? Please remember to keep your answers realistic. eg: I like a woods field with lots of trails and bases that have buildings. It allows for the woods aspect of the game and vehicles to be used in areas as well as some CQB mixed in with the buildings. Cheers, |
a multi level drug lab. :D
|
mines hard to explain and it might be "unrealistic" but
i want the whole feeling of the field to be as if i have just left canada and entered a battle i dont wanna feel like im playing a simple game i wanna feel like im in a fight |
Are we talking about the Picton field or another one all together?
|
Just a field in general... I have another 50 acre area that I am developing.
|
I don't know if you've ever been to Flag Raiders back when it was in Cambridge, but I always highly enjoyed their Saigon map. It's about a dozen small plywood buildings simulating a built up area. No building permit required, unlike the double storied structure Drug Lab was. If you do enough planning, you can add a few building each year and end up with a full-sized town inside your 50 acres.
|
Urban Assault - (Expensive)
- 2 Floor Structures (Building to be assaulted or defended) - Foxholes here and there to hide in - A few trenches - Wooded area (Where Team A starts) Can also have CQB in which one team starts in Structure A and other team in Strucutre B. Great for CQB and Tactical Scenarios Open Warfare - (Relatively cheap) - Bunch of trees - Sandbag bases with small huts - Trenches here and there Great for people who like to improvise and plan on the go for defensive positions in the open or in a wooded area and good for Ghillie men/women Paintball Field Style - Super Cheap - Sandbags - Tall Grass - Foxholes Pretty much a skirmish field barely any tactical side to it other than I try to kill your team on the other side or What Saint said above me |
Lots of available parking.
A nice big pregame area with tables and benchs for easy gear up. A couple of big inground BBQ pits for aftergame cooking. |
multilevel structures with corridors and hallways
|
I haven't played yet, but would enjoy some trenches and sand bag bunkers and a watch tower of some sort.
|
Wooded areas with thick undergrowth are an absolute must. A kick-ass trench system in the middle of a field would be a huge plus in my books (and a great way to test out the tornado grenades), although probably not realistic.
I agree with Saint about Saigon, but I wish it was more 'cluttered' (how many times has a group been trapped behind the school buses with nowhere to go?) Perhaps creating a few fixed objects would be useful for more organized scenarios like: defending a pumping station, bombing an artillery placement, or recovering sensitive military documents within an enemy camp. Personally, I wouldn't mind spending more to play on a field that has some of these items. |
Quote:
|
dark hallways, a good scare when some guy jumps around the corner at you!
lots of trenches. trenches are cool. :p |
Actual sniper towers... where those players who have usable sniper rifles can make use of them.
|
So towers like what I had at my old field
http://photos-h.ak.fbcdn.net/photos-...20351_7570.jpg This is a picture of a place we called the Dark Hollows at our old field. http://photos-d.ak.fbcdn.net/photos-...65075_2134.jpg So if I am understanding you gentlemen ... you would like to see some larger 1-2 story buildings for CQB action along with some wooded terrain to do some recon/surprise assault type tactics. |
All times are GMT -4. The time now is 12:50. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.