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Itsahak January 7th, 2007 11:04

Airsoft Safety Association
 
The Airsoft Safety Association (www.airsoftsafetyassociation.com) is currently working on a project to compile a list of Team Rule Sets. If you have a copy of your teams Rule Set/Rules of Engagement, please email it to itsahak@brassairsoft.com. Thank you for your attention in this matter.

**Hey guys,
I realize the ASA is pretty much a US organization. However, since you guys have to deal with pretty strict laws, I believe your thoughts and ideas that went into your rule sets would prove invaluable in our project!**

JOHNUSA January 7th, 2007 21:56

my personal advice to you would be to tread very lightly for a million diff reasons.

Mainly if you intend to speak with people you do not have a connection with. And exposure of the sport to areas you are not involved or do not attend.

Hope everyone keeps it safe out there. to my knowledge noone has ever died playing airsoft. I make it my personal preference to help it stay that way.

There is such a saying that too much of anything will kill you..

Some of you goals or mission statements found here http://www.airsoftsafetyassociation....wtopic.php?t=9 are of a worthy cause yet how they are executed can be the difference between positive and negative impact on the sport.

good luck!

bean January 7th, 2007 22:09

Only one person has ever died as a result of an airsoft gun. It was an old lady who was shot with a digicon pistol at a very high velocity.

mcguyver January 7th, 2007 22:19

Here's some main points to ensure safety of players and/or spectators, cameramen, etc.

1) Anyone on the field for any reason needs to have a red or blaze orange kill rag. If you are out or a non-combatant, this must be prominantly displayed as well as vocal indications that you're "out" or "camera" or whatever. This will save someone who otherwise may not be aware of impending attack or battle and to alert others to the situation.

2)All games should have an audible signal device present, like a marine airhorn or similar to alert players of game end, stoppage, injury, etc.

3)All game areas as well as out-of-bounds areas should be clearly marked and explained prior to game start. For larger games on larger fields, everyone should be issued an arial map with cardinal directions marked.

4)Extreme props like mortars, M72, AAA, AT-4, vehicles, etc. should be limited to experienced personnel, as well as grenades or other demo charges. These have far more kinetic energy than a simple AEG and injury is likely with young, inexperienced, nervous players.

5) Play with your mouth shut. Breathe through your nose. If you can't do this or unconciously keep openning your mouth, invest in a mouth guard.

6) Always have water and food (high sugar content) on you at all times. Never sacrifice these for ammo or weapons, no matter how short you think the game will be. Many guys have been trouble with this, especially in larger 12-24 hour games.

7) Eye protection is paramount. Good sealed goggles will not only prevent fogging, but also protect you from a stray riccochet that may penetrate safety glasses. These should be your most expensive investment, as you may need to buy several sets to find just the right ones.

8) Gear up as the weather dictates. Don't carry around 40 lbs. worth of gear when you're playing in the heat of summer, and always make sure you have warm enough clothing if you are playing through the night.

If you follow these rules, likely you won't run into any trouble, except for freak occurances.

ATREYU January 7th, 2007 22:29

Quote:

Originally Posted by Itsahak (Post 404170)
The Airsoft Safety Association (www.airsoftsafetyassociation.com) is currently working on a project to compile a list of Team Rule Sets. If you have a copy of your teams Rule Set/Rules of Engagement, please email it to itsahak@brassairsoft.com. Thank you for your attention in this matter.

**Hey guys,
I realize the ASA is pretty much a US organization. However, since you guys have to deal with pretty strict laws, I believe your thoughts and ideas that went into your rule sets would prove invaluable in our project!**

Perhaps you should talk to Kurgan, apparently he's good at this kind of stuff! LOL Thread


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